uo_protocol_0x22
UO Protocol 0x22
Character Move ACK/ Resync Request (3 bytes)
This is sent by the server to accept a movement request.
The client will send this packet to request a resync. The proper response is a Teleport packet.
Offset Type Name Description ------ -------- ---------------- ------------------------------ 0000 BYTE cmd 0001 BYTE sequence matches sent sequence 0002 BYTE status Player status
uo_protocol_0x22.txt · Last modified: 2014/04/10 11:38 by thooge