uo_protocol_0x21
UO Protocol 0x21
Character Move Reject (8 bytes)
This is sent by the server to reject a movement request.
Offset Type Name Description ------ -------- ---------------- ------------------------------ 0000 BYTE cmd 0001 BYTE sequence Sequence number 0002 USHORT xLoc 0004 USHORT yLoc 0006 BYTE direction 0007 SBYTE zLoc
Note:
Sending this packet will reset the client's movement sequence to zero. The client has to jump back to the given position
uo_protocol_0x21.txt · Last modified: 2014/04/10 11:37 by thooge