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uo_protocol_0x21

UO Protocol 0x21

Character Move Reject (8 bytes)

This is sent by the server to reject a movement request.

Offset Type     Name             Description
------ -------- ---------------- ------------------------------
 0000  BYTE     cmd
 0001  BYTE     sequence         Sequence number
 0002  USHORT   xLoc
 0004  USHORT   yLoc
 0006  BYTE     direction
 0007  SBYTE    zLoc

Note:

  Sending this packet will reset the client's movement sequence to zero.
  The client has to jump back to the given position 
uo_protocol_0x21.txt · Last modified: 2014/04/10 13:37 by thooge