====== UO Protocol 0x1A ====== Object Information (Variable # of bytes) This is sent by the server to display an item on the ground. BYTE cmd BYTE[2] blockSize BYTE[4] itemID BYTE[2] model # if (itemID & 0x80000000) BYTE[2] item count (or model # for corpses) if (model & 0x8000) BYTE Incr Counter (increment model by this #) BYTE[2] xLoc (only use lowest significant 15 bits) BYTE[2] yLoc if (xLoc & 0x8000) BYTE direction BYTE zLoc if (yLoc & 0x8000) BYTE[2] dye if (yLoc & 0x4000) BYTE flag byte