uo_protocol_0x78
Differences
This shows you the differences between two versions of the page.
uo_protocol_0x78 [2014/05/19 06:13] – created thooge | uo_protocol_0x78 [2014/05/19 07:05] (current) – thooge | ||
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====== UO Protocol 0x78 ====== | ====== UO Protocol 0x78 ====== | ||
- | Draw object (Variable # of bytes) | + | ===== Draw object (Variable # of bytes) |
- | This page is possible incomplete and/or inaccurate. More informations and tests needed. | + | //This page is possible incomplete and/or inaccurate. More informations and tests needed.// |
This packet is send by the server and used to display a character. | This packet is send by the server and used to display a character. | ||
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Notes/ | Notes/ | ||
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* if artwork is only 15 bit we should treat it everywhere as signed, so we could do faster comparisons! | * if artwork is only 15 bit we should treat it everywhere as signed, so we could do faster comparisons! | ||
* is really all wearn equipment sent or only the visible? | * is really all wearn equipment sent or only the visible? | ||
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uo_protocol_0x78.1400480005.txt.gz · Last modified: 2014/05/19 06:13 by thooge