User Tools

Site Tools


spawning

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

spawning [2014/03/09 18:12] – created thoogespawning [2014/03/09 18:13] (current) – [Adding Spawnpoints in game] thooge
Line 11: Line 11:
 The Usage of the spawn-command is: "spawn npc range mintime maxtime". This will create a spawnpoint for a single NPC with the definition id "npc", that will wander "range" tiles around the spawnpoint, and if killed or tamed will respawn in "mintime" to "maxtime" minutes. The Usage of the spawn-command is: "spawn npc range mintime maxtime". This will create a spawnpoint for a single NPC with the definition id "npc", that will wander "range" tiles around the spawnpoint, and if killed or tamed will respawn in "mintime" to "maxtime" minutes.
  
-If you have your [[staff_flag]] turned on, you will see the the spawnpoint as a spawngem, that will normally look like the figurine of the npc it will spawn. (At first it looks like a gem, after the first spawn it will change the look to the figurine). If you doubleclick the spawngem, it will display a gump, where you can change the settings for this spawnpoint.+If you have your [[flags|staff_flag]] turned on, you will see the the spawnpoint as a spawngem, that will normally look like the figurine of the npc it will spawn. (At first it looks like a gem, after the first spawn it will change the look to the figurine). If you doubleclick the spawngem, it will display a gump, where you can change the settings for this spawnpoint.
  
 ==== Scripting/Defining spawns ==== ==== Scripting/Defining spawns ====
spawning.1394388766.txt.gz · Last modified: 2014/03/09 18:12 by thooge

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki