Krrios File Format Reference

Colors
Index Files
Anim.mul
Anim.idx
AnimData.mul
Art.mul
ArtIdx.mul
Fonts.mul
GumpArt.mul
GumpIdx.mul
Hues.mul
Light.mul
LightIdx.mul
Map<n>.mul
MultiMap.rle
Multi.mul
Multi.idx
Palette.mul
RadarCol.mul
SJIS2Uni.mul
SkillGrp.mul
Skills.mul
Skills.idx
Sound.mul
SoundIdx.mul
Speech.mul
StaIdx<n>.mul
Statics<n>.mul
TexIdx.mul
TexMaps.mul
TileData.mul
UniFont[n].mul
VerData.mul

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AnimData

Data File: AnimData.mul

This file has no indexer. Directly after one block ends, another begins.

Block:

int header; // Unknown
Entries...

Each block contains eight entries.

Entry:

sbyte[64] frameData; // This could be less than 64 bytes, I recall seeing some garbage data near the end.
byte unknown;
byte frameCount;
byte frameInterval; // Move to the next frame every (frameInterval * 50) milliseconds.
byte frameStart; // It is believed this is the delay before the animation starts (frameStart * 50ms).