Krrios File Format Reference

Colors
Index Files
Anim.mul
Anim.idx
AnimData.mul
Art.mul
ArtIdx.mul
Fonts.mul
GumpArt.mul
GumpIdx.mul
Hues.mul
Light.mul
LightIdx.mul
Map<n>.mul
MultiMap.rle
Multi.mul
Multi.idx
Palette.mul
RadarCol.mul
SJIS2Uni.mul
SkillGrp.mul
Skills.mul
Skills.idx
Sound.mul
SoundIdx.mul
Speech.mul
StaIdx<n>.mul
Statics<n>.mul
TexIdx.mul
TexMaps.mul
TileData.mul
UniFont[n].mul
VerData.mul

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Fonts

Data File: Fonts.mul

This file has no indexer. Directly after one character set ends, another begins.

Character Set:

byte header; // Unknown

List Character[224]: // First 32 characters are not included in the set
   byte width;
   byte height;
   byte header; // Unknown
   short[width * height] imageColors;

The imageColor array is loaded top to bottom, left to right. A color of 0x0000 should be treated as transparent.

See Also:
 - UO Color Format