====== UO Protocol 0x21 ====== Character Move Reject (8 bytes) This is sent by the server to reject a movement request. Offset Type Name Description ------ -------- ---------------- ------------------------------ 0000 BYTE cmd 0001 BYTE sequence Sequence number 0002 USHORT xLoc 0004 USHORT yLoc 0006 BYTE direction 0007 SBYTE zLoc Note: Sending this packet will reset the client's movement sequence to zero. The client has to jump back to the given position